You have found what you were searching for...
If you want more for your analog gaming (Events, Cons, Groups, Marketplace, Collection-Management ...) , please register here for free:
Register
Magic Creatures (2018)
Playtime: 120
Min. Age: 6
Number of Players:
2 - 10
Publisher:
Magic Creature Creators, LLC
Designers:
Justin Liss,
Josh Liss
Artists:
Unknown
Mechanics:
Player Elimination,
Open Drafting,
Highest-Lowest Scoring,
Variable Player Powers,
Kill Steal,
Hand Management,
Card Play Conflict Resolution,
Campaign / Battle Card Driven
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
Magic Creatures is a card game designed for up to 7 players, age 6 and older. The deck consists of 70 cards. 20 of these cards are “Magic Cards”. The other 50 cards are gameplay cards.
The magic cards either have a creature and value on one side that gives the card bearer a Skeleton with a “Damage Boost” point value, or a Ghost with a “Health Boost” point value. The gameplay cards consist of five distinct “suits”, with ten cards in each suit. Each card within each suit displays the suit type, signified by a “Magic Creature” and a point value for “Damage”, as well as a point value for “Health”. The point values for damage and health vary from one card to the next, even within the same suit.
The Magic Cards are shuffled and placed face down in a stack on the table. The gameplay cards are shuffled and dealt to the players. Each player is dealt one card at a time, face down, for a maximum of ten cards per player. The youngest player goes first and gameplay continues rotating from one player to the next in a clockwise direction.
Players take turns using the gameplay cards in their hands and the Magic Cards on the table to "attack" other players. The damage and health values on the cards are used to determine the winner. The loser of an attempted attack loses his/her gameplay card. The last player with gameplay cards remaining in their hand wins the game.
—description from the designer
The magic cards either have a creature and value on one side that gives the card bearer a Skeleton with a “Damage Boost” point value, or a Ghost with a “Health Boost” point value. The gameplay cards consist of five distinct “suits”, with ten cards in each suit. Each card within each suit displays the suit type, signified by a “Magic Creature” and a point value for “Damage”, as well as a point value for “Health”. The point values for damage and health vary from one card to the next, even within the same suit.
The Magic Cards are shuffled and placed face down in a stack on the table. The gameplay cards are shuffled and dealt to the players. Each player is dealt one card at a time, face down, for a maximum of ten cards per player. The youngest player goes first and gameplay continues rotating from one player to the next in a clockwise direction.
Players take turns using the gameplay cards in their hands and the Magic Cards on the table to "attack" other players. The damage and health values on the cards are used to determine the winner. The loser of an attempted attack loses his/her gameplay card. The last player with gameplay cards remaining in their hand wins the game.
—description from the designer
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-05-07 10:13:29.508